

Yatra Glamping Eco-Camp
Yatra Glamping Eco-Camp project was a real chalenge between design and nature. Our client had a pice of paradise with a picturesque landscape in the Gilan, Iran. People were caming there to broaden their horizons and enjoy pure nature.
Our client had an Eco-camp with some low quality tents. Which the tents could not support a wide range of customers such as people with children and luxuary. Thus we decided to interfere with nature as little as possible.
Geodesic structure with a uniqe form and high quality equipments was the solution.
Softwares & Tools
Drawing
Modeling
Texturing
Rendering
Post Processing

Autodesk Auto CAD

Autodesk Maya

Blender

Unreal Engine 5

Adobe Photoshop
Multi Skill
Working Toghether
How multi-softwares help each others to make perfect project?
As the design manager and 3d visualizer, I conceptualized the tent. Our team remodeled it in Sketch-up and Blender. Besides I designed and modeled interior stuffs with Autodesk Maya. Using Landscape tools in Unreal Engine 5 (UE5) maked it simple to me to create a semi-real nature to the project. On the other hand I did texturing, materialing and lighting via UE5. Using sun and sky beside volumetric fog that works perfectly with ray tracing tools helped me to create convincing project and saticfy the client with fantastic renders.
Unreal Engine
Movie Render Que
Why do I prefer to use Unreal Engine for video production?
There is two major reasons for using UE5. Time efficiency and Quality.
We can use HDRI back-drops, sun and sky, clouds, premitive fog and volumetric fog, directional and spot lights in multiple level, changing all aspects of environment in level sequence by movie render que. All these appear in the real time environment and there is no more loss of quality. All the rendering process are approximately equal to video time. This is an enormous advantage nowadays.
Glamping Videos
Glamping Videos


Unreal Engine Glamping Project 3

Unreal Engine Glamping Project 2

Unreal engine Glamping Project1
Unreal Engine
Walkthrough ArchViz
How Unreal Engine helped this project?
The ability to walk through the virtual environment was created in UE5 excited our client and helped him experience the project before actually building it. Thanks to Epic Games, walking-through archviz via UE5 is a special method perception of unbuilt space. Whereas 3D renders cannot do that compeletely and they are just a show not experience. Let's walk!